Post by wildkuma on Jun 4, 2011 22:22:42 GMT -5
Wild Pokemon Encounter Rates
Like in the handheld games, the probability of finding a Wild Pokemon depends on the particular species, area, and level. This is a bit more varied on the site, seeing as the Pokemon from all generations are contained in a limited amount of areas, but it has been broken down. You may also find Wild Shinies, or breed custom colored Pokemon, but those have their own odds.
For determining which Wild Pokemon you find however, we go through these steps. All that is required is a coin and a die, or multiple dies if you want to be quicker.
-/-/-/-
Step 1: Rarity
For the first step, a coin is flipped until it lands on tails. If it starts off with tails, the Pokemon will be very common. One head will be a common Pokemon. Two will be a rare Pokemon. Three will be a very rare Pokemon, four will be extremely rare, and so on. If the coin toss manages to get 7 heads in a row, the Pokemon encountered will be shiny. When this is the case, the coin toss is started again from the beginning, to determine the Pokemon's rarity.
Step 2: Set Roll
As expected, the Pokemon differ in which catch area you're searching. Each catch area has different Pokemon, broken up into groups of six according to rarity. So there might be 1 set of very common Pokemon, 4 sets of common Pokemon, 2 sets of rare, and 1 set of extremely rare Pokemon in an area for example. (Note: A single specie can occur multiple times in different groups.) There is a maximum of 6 sets per rarity level in an area. When you've determined the rarity of the Pokemon encountered through step one, you roll the die to see which set the Pokemon will come from. So if you roll a 6 after determining that you will encounter a common Pokemon, the Pokemon will be in set 6 of the common Pokemon. If the amount of sets for the rarity level is less than the number you rolled, roll again until one matches.
Step 3 - Specie Roll
Now that you know the set the Pokemon will come from, roll one more time to see which of the six Pokemon in that group will actually appear. The number you roll will correspond with one of the Pokemon. So for example, in a group that contains Zigzagoon as 1, Rattata as 2, Pikachu as 3, Caterpie as 4, Pidgey as 5, and Bulbasaur as 6, rolling a 4 at this point would mean you encounter Caterpie.
Step 4 - Level and Nature Roll
Depending on the area, the die a rolled a specific number of times. Add the total together for the Pokemon's level. If the total is smaller than the lowest level in that areas' expected range, round it up to the lowest level encountered. If its greater, round down. Nature is determined like specie roll; there are five sets with five natures in each. Roll first for set, then again for specific nature. If you roll a six, it is ignored until you get another number.
____________________________________________________
So this is basically how we decide which Pokemon you meet, rather than responding to requests or admins choosing at random. This may make it more difficult to build your ideal team, but it will make it all the more worthwhile when you catch a Pokemon you wanted on your team. And of course, there's always the prospect of trade to consider if you have a surplus of Pokemon.
Like in the handheld games, the probability of finding a Wild Pokemon depends on the particular species, area, and level. This is a bit more varied on the site, seeing as the Pokemon from all generations are contained in a limited amount of areas, but it has been broken down. You may also find Wild Shinies, or breed custom colored Pokemon, but those have their own odds.
For determining which Wild Pokemon you find however, we go through these steps. All that is required is a coin and a die, or multiple dies if you want to be quicker.
-/-/-/-
Step 1: Rarity
For the first step, a coin is flipped until it lands on tails. If it starts off with tails, the Pokemon will be very common. One head will be a common Pokemon. Two will be a rare Pokemon. Three will be a very rare Pokemon, four will be extremely rare, and so on. If the coin toss manages to get 7 heads in a row, the Pokemon encountered will be shiny. When this is the case, the coin toss is started again from the beginning, to determine the Pokemon's rarity.
Step 2: Set Roll
As expected, the Pokemon differ in which catch area you're searching. Each catch area has different Pokemon, broken up into groups of six according to rarity. So there might be 1 set of very common Pokemon, 4 sets of common Pokemon, 2 sets of rare, and 1 set of extremely rare Pokemon in an area for example. (Note: A single specie can occur multiple times in different groups.) There is a maximum of 6 sets per rarity level in an area. When you've determined the rarity of the Pokemon encountered through step one, you roll the die to see which set the Pokemon will come from. So if you roll a 6 after determining that you will encounter a common Pokemon, the Pokemon will be in set 6 of the common Pokemon. If the amount of sets for the rarity level is less than the number you rolled, roll again until one matches.
Step 3 - Specie Roll
Now that you know the set the Pokemon will come from, roll one more time to see which of the six Pokemon in that group will actually appear. The number you roll will correspond with one of the Pokemon. So for example, in a group that contains Zigzagoon as 1, Rattata as 2, Pikachu as 3, Caterpie as 4, Pidgey as 5, and Bulbasaur as 6, rolling a 4 at this point would mean you encounter Caterpie.
Step 4 - Level and Nature Roll
Depending on the area, the die a rolled a specific number of times. Add the total together for the Pokemon's level. If the total is smaller than the lowest level in that areas' expected range, round it up to the lowest level encountered. If its greater, round down. Nature is determined like specie roll; there are five sets with five natures in each. Roll first for set, then again for specific nature. If you roll a six, it is ignored until you get another number.
____________________________________________________
So this is basically how we decide which Pokemon you meet, rather than responding to requests or admins choosing at random. This may make it more difficult to build your ideal team, but it will make it all the more worthwhile when you catch a Pokemon you wanted on your team. And of course, there's always the prospect of trade to consider if you have a surplus of Pokemon.